]),
*dst = res;
diff --git a/docs/Apps/GrModels/index.html b/docs/Apps/GrModels/index.html
new file mode 100755
index 00000000..143feaae
--- /dev/null
+++ b/docs/Apps/GrModels/index.html
@@ -0,0 +1,38 @@
+
+
+
+
+
+
+
+
+
+Directory of C:/Apps/GrModels
+DATE_ TIME_ SIZE
+07/02 23:10 0000 .
+07/02 23:10 0000 ..
+07/01 16:15 0C29 BallGen.CC
+09/27 11:24 0069 Load.CC
+07/01 16:15 256D ManGen.CC
+12/19 15:35 01C5 Models.CC
+11/21 03:05 0025 Run.CC
+
+
diff --git a/docs/Apps/KeepAway/KeepAway.html b/docs/Apps/KeepAway/KeepAway.html
index 8e87ad64..013672d1 100755
--- a/docs/Apps/KeepAway/KeepAway.html
+++ b/docs/Apps/KeepAway/KeepAway.html
@@ -28,7 +28,7 @@ body {background-color:#000000;}
//The ball and men were generated
-//with ::/Apps/GrModels/Run.CC.
+//with ::/Apps/GrModels/Run.CC.
//They were cut-and-pasted here.
@@ -277,7 +277,7 @@ body {background-color:#000000;}
This is a little simpler, and faster,
but adds lots of factor 2 vals.
-Terry also didn't use the CMathODE feat,
+Terry also didn't use the CMathODE feat,
just to be different.
*/
@@ -353,7 +353,7 @@ body {background-color:#000000;}
if (o->has_ball && (ball->z + ball->radius * 2 >= o->z + HAND_Z_OFFSET || Abs(ball->DzDt) < 30))
{
//This is an approximation. Terry's instinct told him the viscosity term
- //needs an Exp(). However, we should be syncronized to img frames,
+ //needs an Exp(). However, we should be syncronized to img frames,
//so we don't have to be perfect.
d_down = 1.0;
d_up = 1.0 / COLLISION_DAMP;
@@ -759,7 +759,7 @@ body {background-color:#000000;}
"\t1 point penalty for foul.\n\n"
"Left-Click\tto pass.\n\n"
"Right-Click\tto jump.\n");
- SettingsPush; //See SettingsPush
+ SettingsPush; //See SettingsPush
Fs->text_attr = BLACK + YELLOW << 4;
Fs->win_inhibit |= WIG_DBL_CLICK;
AutoComplete;
diff --git a/docs/Apps/KeepAway/index.html b/docs/Apps/KeepAway/index.html
new file mode 100755
index 00000000..58b07840
--- /dev/null
+++ b/docs/Apps/KeepAway/index.html
@@ -0,0 +1,36 @@
+
+
+
+
+
+
+
+
+
+Directory of C:/Apps/KeepAway
+DATE_ TIME_ SIZE
+07/02 23:10 00000 .
+07/02 23:10 00000 ..
+07/02 04:12 1ACD2 KeepAway.CC
+09/27 11:24 00047 Load.CC
+09/27 11:24 00027 Run.CC
+
+
diff --git a/docs/Apps/Logic/Logic.html b/docs/Apps/Logic/Logic.html
index 14e08c0c..18a26286 100755
--- a/docs/Apps/Logic/Logic.html
+++ b/docs/Apps/Logic/Logic.html
@@ -680,7 +680,7 @@ body {background-color:#000000;}
input2_table = NULL;
input3_table = NULL;
- SettingsPush; //See SettingsPush
+ SettingsPush; //See SettingsPush
AutoComplete;
WinBorder(ON);
WinMax;
diff --git a/docs/Apps/Logic/index.html b/docs/Apps/Logic/index.html
new file mode 100755
index 00000000..700391eb
--- /dev/null
+++ b/docs/Apps/Logic/index.html
@@ -0,0 +1,36 @@
+
+
+
+
+
+
+
+
+
+Directory of C:/Apps/Logic
+DATE_ TIME_ SIZE
+07/02 23:10 0000 .
+07/02 23:10 0000 ..
+09/27 11:24 0043 Load.CC
+12/21 23:05 5E79 Logic.CC
+09/27 11:24 002B Run.CC
+
+
diff --git a/docs/Apps/Psalmody/Examples/index.html b/docs/Apps/Psalmody/Examples/index.html
new file mode 100755
index 00000000..992d48e0
--- /dev/null
+++ b/docs/Apps/Psalmody/Examples/index.html
@@ -0,0 +1,36 @@
+
+
+
+
+
+
+
+
+
+Directory of C:/Apps/Psalmody/Examples
+DATE_ TIME_ SIZE
+07/02 23:10 0000 .
+07/02 23:10 0000 ..
+12/20 03:39 024F childish.CC
+12/20 03:44 0DAF night.CC
+12/20 03:46 1619 prosper.CC
+
+
diff --git a/docs/Apps/Psalmody/Examples/night.html b/docs/Apps/Psalmody/Examples/night.html
index 3888c694..2e6fd753 100755
--- a/docs/Apps/Psalmody/Examples/night.html
+++ b/docs/Apps/Psalmody/Examples/night.html
@@ -88,7 +88,7 @@ body {background-color:#000000;}
U0 Song()
{
- SettingsPush; //See SettingsPush
+ SettingsPush; //See SettingsPush
Fs->text_attr = BLACK << 4 + LTGRAY;
Fs->draw_it = &DrawIt;
Fs->task_end_cb = &SoundTaskEndCB;
diff --git a/docs/Apps/Psalmody/Examples/prosper.html b/docs/Apps/Psalmody/Examples/prosper.html
index eff9ba60..4ece1571 100755
--- a/docs/Apps/Psalmody/Examples/prosper.html
+++ b/docs/Apps/Psalmody/Examples/prosper.html
@@ -56,7 +56,7 @@ body {background-color:#000000;}
U0 Song()
{
- SettingsPush; //See SettingsPush
+ SettingsPush; //See SettingsPush
Fs->text_attr = GREEN << 4 + YELLOW;
Fs->draw_it = &DrawIt;
Fs->task_end_cb = &SoundTaskEndCB;
diff --git a/docs/Apps/Psalmody/Help.html b/docs/Apps/Psalmody/Help.html
index 0cae01e6..ab888b0a 100755
--- a/docs/Apps/Psalmody/Help.html
+++ b/docs/Apps/Psalmody/Help.html
@@ -32,18 +32,18 @@ body {background-color:#000000;}
* The clip can be used to cut and paste.
-* Psalmody uses CosmiC files as the song format! See ::/Apps/Psalmody/Examples/prosper.CC. The Psalmody program does not fully
+* Psalmody uses CosmiC files as the song format! See ::/Apps/Psalmody/Examples/prosper.CC. The Psalmody program does not fully
parse the songs when loading them back in, so changes made outside Psalmody will be lost, like if you add graphics.
-* The first line of the CosmiC song files is a comment with a category recognized by JukeBox(). The categories are "no nothing",
-"has words", "has graphics", or "special". The third character in the song comment is a digit rating number, shown in JukeBox()
-. You can set the song rating in JukeBox() by pressing 0-9. You can request your reward from God by pressing r. You can
+* The first line of the CosmiC song files is a comment with a category recognized by JukeBox(). The categories are "no nothing",
+"has words", "has graphics", or "special". The third character in the song comment is a digit rating number, shown in JukeBox()
+. You can set the song rating in JukeBox() by pressing 0-9. You can request your reward from God by pressing r. You can
press <DEL> to delete songs.
-* You can take the Play() statements out of a song file and place them in your programs. You can also add a song to a document
+* You can take the Play() statements out of a song file and place them in your programs. You can also add a song to a document
with <CTRL-l>, but you should do it after pressing <CTRL-t> because the clip-insert in <CTRL-l> is screwy. See this <Song>
after pressing <CTRL-t>, now.
-* You can call JukeBox("~/Psalmody"); to play your songs.
+* You can call JukeBox("~/Psalmody"); to play your songs.