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bugfix to previous commit.
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@ -1425,9 +1425,11 @@ me_clip_cut:
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case MESSAGE_MS_R_DOWN:
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if (Bt(kbd.down_bitmap,SC_SHIFT)) adjusting_camera_xy = TRUE;
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if (Bt(kbd.down_bitmap,SC_ALT)) adjusting_camera_z = TRUE;
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else if (!adjusting_z && e.ed_mode!='M' &&
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if (!adjusting_z && e.ed_mode!='M' &&
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(e.chain_pred==e.vertex_head.last ||
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e.ed_mode!='n' && e.ed_mode!='f' && e.ed_mode!='p')) {
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e.ed_mode!='n' && e.ed_mode!='f' && e.ed_mode!='p') &&
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!adjusting_camera_xy && !adjusting_camera_z) {
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if (moving) {
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MeshCursorW(&e,Fs,&x,&y,&z);
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MeshP0Offset(&e,x-p0a.x,y-p0a.y,z-p0a.z);
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